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[personal profile] rosa_heartlily
So, the puzzle I was stuck on last night in IFR... I was thinking to myself, 'what I really need to happen is...' but that thing wasn't happening. Or, rather, my tired brain didn't NOTICE it happening *heavy sigh* Got through all the puzzles (including realising I'd missed something on one of the ones I thought I'd finished last night), which created a LOVELY (do you sense the sarcasm? it's not just dripping, it's fucking POURING) platformy staircase in four sections. I spent about 90 minutes playing IFR this afternoon, a full 30 of which, I swear, were spent climbing up the platforms and falling off when I tried to cross to the next section. When it all clicks and you're climbing or jumping or flying from correct point A to correct point B, yes, it's fun. But hesitate for a millisecond, or long hold X instead of double pressing, or launch a centimetre to either side of correct point A, or any one of a thousand other things, and you have to start the whole thing again.

*deep, deep breath*

Anyway, long story short, I finished the game and I enjoyed the ending. I think it's a 7/10...? I didn't fall in love enough with the puzzles to do very many of them, and the platforming elements put me off the Tartarus Vaults. Plus, playing on Story Mode meant I didn't need all the upgrades to complete the game, anyway. The story is linear but there's nothing wrong with that; it held the game together very well with some very nice development arcs for all the characters. The graphics are just gorgeous and the VAs are all excellent. Music... I didn't really notice it; when I did, it was OK. If I didn't have other things to play, I think I would have been tempted to do more of the puzzles, maybe even try for the plat, which is why it's a 7 not a 6.

I've moved on to 'The Gardens Between', another puzzle-based, non-combat game. Two friends are reliving their childhood memories. There's a time rewind/fast forward mechanic, and each character has their own contribution to make to the puzzles. The actions get quite repetitive - wind time backwards and forwards with the L stick, interact with objects with X - but working out how to use those controls to solve the puzzles is very engaging. I played 90 minutes and got more than half-way through, I'd say. Definitely want to finish it. I think I prefer 'Unpacking' for telling a story without dialogue, though. 

Bumped into an old friend on the way to church. They've apparently fallen out with another friend for unspecified reasons (I've only heard about it from the second friend, and I don't want to pry), but I haven't fallen out with either of them, so see no reason not to continue to be friends with both. It's unlikely the three of us will be in company again, anyway. Church was made very lively by the vicar's 3 children (aged 4, 6 and 8? something like that), and the 2yo child of another couple :D

Spent some time in the garden finally planting out my primroses and beginning the job of clearing the central patch so I can plant my meadow flower seeds. A very friendly robin kept me company; presumably I was unearthing tasty things for it to eat <3 I also refilled one of the bird feeders, and discovered a nest in one of the others :O It's shaped like a bee hive, so the idea is the birds can eat without getting rained on. But, apparently, it's also the perfect spot for a nest. I'm guessing it was built last spring, when my attention was as far from the garden as it was possible to get. I didn't touch it in case the owners want to reuse it this year :D

And next week is the final of Dancing on Ice 2024. I'm very much looking forward to it!

Hoping for a better night's sleep than I got last night, which was made even worse by me thinking it was Monday when I woke up >D

Good night, DW!

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